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Using GamersTV
GamersTV (GTV) allows you to watch a Q3A match as if you are connected directly to the gameserver. To use GTV you need the latest versions of Quake3Arena, v1.31 and OSP Tourney, v1.0. You do not need special GTV software !

How to connect

  1. Write down the IP and PORT of the server you wish to connect to
  2. Run Quake 3
  3. Press ` to bring down the console
  4. Type the command \cl_allowdownload 0 and press enter
  5. Type the command \connect IP:PORT, where IP and PORT is the server address you wrote down in step 1.

    'Bigbox' - gtv's waiting room

  6. You should now be connected to GTV. Use the \gtv_watch command to watch a game (if one is available).

    After a few seconds the list with channels appears.
    Channel 2, 'q3delay', is the actual match channel.
    Type \gtv_watch 2 to connect


There is always a list of current GTV servers at www.gamerstv.net, you can get IPs and PORTs there.

GTV also works with server browsers, so you can enter the ip and port into your favorite server browser and use it to connect.

If you are running GTV on the same computer as your Quake 3, use the ip "127.0.0.1". Eg. assuming the default port of 27970 the command would be \connect 127.0.0.1:27970 in the quake 3 console.

Commands

Once you are connected to a GTV server, these commands are accessible by bringing down the console (use the ` key). All commands typed into the Quake 3 console must be preceded by a \. This simply lets Quake 3 know you are typing in a command instead of trying to say something.

Normal Commands

Admin Commands
  • gtv_connect IP:PORT [password]
    This command will connect GTV to a Quake 3 server. IP:PORT follows the standard Quake 3 format, PORT is optional. "password" is the password required to connect to the Quake 3 server, if it is not passworded this should be left out.
  • gtv_disconnect [gameNumber]
    Tells GTV to disconnect from a server, demo, game, etc. "gameNumber" is optional, but should used when GTV is connected to more than one game at a time. "gameNumber" corresponds to the numbers returned by \gtv_gamelist.
  • gtv_kick [clientNumber]
    Kick a client off the GTV server. Use the \gtv_playerlist to find out the "clientNumber".
  • gtv_centerprint [message]
    Print "message" in the center of all client's screen.
  • gtv_play [demoName]
    Begin playback of the demo named "demoName". All demos must be in "gtv3/demos", that is a subdirectory called "demos" under the "gtv3" directory.
  • gtv_stop [gameNumber]
    Stop playing a demo. gameNumber is the number of the game (demo) to stop playing. gameNumber is optional.
  • gtv_record [recordName] [gameNumber]
    Begin recording a demo called "recordName". The game you are currently watching will be recorded in "gtv/demos". Or optionally you can specify the game to record with gameNumber.
  • gtv_stoprecord [gameNumber]
    Stop recording a demo (for the game you are watching). Or optionally stop recording for the game [gameNumber].
  • gtv_description gameNumber description
    Sets the description for a game. eg. \gtv_description 2 c1 vs c2 would set the description of game 2 to "c1 vs c2".


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